TIENSHINHAN CLASS STAR FORTRESS

Version 1.01 - Monday, March 1, 2004

Based on an original starship design by Derran Tyler and Marty Bowles
RPG Stats by Derran Tyler (
cameron_blackblade@hotmail.com)

BACKGROUND

The Tienshinhan Star Fortresses are the largest vessels ever constructed by the Nerimian Defense Initiative, possessing the manpower, resources, and logistical capacity that are only second to what an actual planet can provide. The Tienshinhan fortresses were designed to serve as a mobile base of operations for Confederate battle fleets, and as such were equipped with the most advanced systems available and slaved directly into the GoldenGate network to provide the command and control necessary to coordinate the actions of multiple fleets simultaneously.

The star fortress is capable of supporting up to 564 vessels with its external docks and can bring an additional 430 vessels in its internal docking bays in order to facillitate repair and resupply of Confederate military vessels. These docking bays can quickly be converted into ship construction docks where the high-powered nanolathes can construct up to 20 large capital ships at once (Suzaku dreadnoughts are the standard) and many more smaller vessels at a faster rate. Because of its logistical and C3i abilities, the Tienshinhan star fortresses are a vital part of the Confederate war machine.

RPG STATS

Government: Nerimian Galactic Confederation
Ship Type: Interstellar Star Fortress
Class: Tienshinhan
Manufacturer: Neo-Star Macrotechnologies

Ship's complement:

 

SPEEDS:

Speed(sublight): 0.99c (Can accelerate from motionlessness to this speed in less than fifteen seconds).
Speed (hyperpulse): None.

Speed(Auxiliary Drives): 0.99c (Can accelerate from motionless to this speed in roughly five minutes).
Space Fold: Range Unlimited - Instantaneous travel between two points via wormhole.
Planet bound:
Cannot land.
Maximum Range: Unlimited (Completely self-sufficient)
 

STATISTICAL DATA:

Design Parameters: Built for a standard Human crew.. Designed to military standards. Turrets do not count towards jump volume. Weapon armor is heavy.

Structure
4.5 million metric tons Reinforced Xentronium Hull
Total Compartmentalization
17,000 Heavy Turrets
25,000 Light Turrets
3.77 million metric tons Xintium Armor
70,000 Point Defense Turrets
CCCI
Command Bridge with Triple-Redundancy Hardened Controls
Secondary Command Bridge with Triple-Redundancy Hardened Controls
Weapon Systems Control Center
Propulsion/Power Systems Control Center
Force Field Systems Control Center
Electronic Warfare Systems Control Center
Weaponry
17,000 Mauler Device Turrets
25,000 Tri-Focus Plasma Cannon Turrets
2,000 Torpedo Tubes
600 Disruption Sphere Emitters
Phoenix Arms TRC-1000 Point-Defense Pulse Cannons
Ordnance
148,885 ready anti-warship missiles
Auxillaries
4,600 Ballisk Gunboats
12,000 XF-14D space superiority fighters
9,600 XF-15D strike fighters
9,600 XB-29D strike bombers
Barracks
1000 Marine staterooms
30000 Marine bunkrooms
60 briefing rooms
30000 battledress racks
2000 weapons lockers
100 gyms
40 shooting range
Modules
600 Veritech Quick-Launch Bays (fore & aft)
400 Veritech Hangars
300 bays for Ballisk Gunboats
2700 crew staterooms
6500 crew bunkrooms
160 sick bays
4 surgical theatres
1600 cargo holds
600 ready magazines

Propulsion systems:

WEAPON SYSTEMS:

  1. TYPE 20 ENERGY WAVE PROJECTION CANNON (17,000): The Energy Wave Projection Cannon is the premier anti-warship weapon of the Nerimian Defense Initiative and Hushain Empires. Based loosely off hyperspace tap technology, the weapon is capable of generating incredible amounts of destructive energy and releasing it as a destructive blast that has been known to completely vaporize enemy vessels. The low-end of the weapon's power is measured in the mid-gigaton ranges (50-75 gigatons of destructive power) and it's high-end output generates in excess of 525 gigatons of power at peak levels.
  2. TRI-FOCUS PLASMA CANNONS (25,000):The tri-focus plasma cannon is a secondary anti-warship beam weapon that combines the power of three standard plasma cannons into one devastating bolt of plasma energy that is completely devastating to enemy warships. Being composed of supercharged ions heated to extreme temperatures, the plasma blast is naturally shield-piercing, allowing it to perform admirably against a myriad of enemy deflector shield systems. The low-end estimate of the tri-focus plasma cannon's destructive power has been measured as the equivalent of a 125 gigaton fusion weapon. High-end estimates have been placed in the 155-160 gigaton range.
  3. TORPEDO LAUNCHERS (2,000): The star fortress is equipped with two thousand, all-purpose heavy torpedo launchers than can fire ALL NDI Spacy and Draconian League anti-warship missiles and torpedoes, including Phoenix Arms' XRM-4 Firestar strategic assault torpedo.
  4. DISRUPTION SPHERE EMITTERS (600): The disruption sphere technology has been refined continually since it was added to the Kirishima and Memphis cruiser classes after the Chaos/Hive Wars in 2070. The weapon uses a transmission system similar to that used on the quantum detonator, though much smaller and less powerful by comparison. By releasing the energy potentials of a specific area of space, it creates a destructive plasma-type globe that acts like the famed Lightning Field in its destruction of enemy missiles, mecha, and other enemy weapons systems.
  5. PHOENIX ARMS TRC-1000 PULSE CANNONS (70,000): For last-ditch point defense, the destroyer mounts fast tracking pulse cannon turrets that fire phased energy blasts at an extremely high rate of fire that are effective against all manners of mecha, missile, and other assorted targets. These weapons, however, are not effective against larger targets as they simply lack the sufficient power to deal damage. The cannons have the capacity to release in excess of 25,000 TW of destructive power per blast.

SYSTEMS OF NOTE:

CONSTRUCTION CAPABILITIES:

The Tienshinhan Star Fortresses are capable of producing anything and everything a Confederate fleet needs, including up to capital vessels. Below is a table showing the average construction capabilities of the vessel. Important: These figures reflect peak production capacity. Practical figures may be much lower.

Item (Example):
Manufacturing Time:
Production Rate:
Standard StarFighter (SF-26F Starblade) 240 seconds 72,000/day
Advanced StarFighter (XF-15D Maverick) 300 seconds 56,000/day
Corvette (Nova-Fox) 6 hours 520/day
Frigate (Desperado) 12 hours 260/day
Destroyer (Otomo, Sierra-Romeo) 14 hours 250/day
Cruiser (Xeraux, Yamazaki) 2 weeks 80/month
Capital Ship (Suzaku, Alpha-Hotel) 1 month 20/month

 

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