The Nerimian Tactical Armored Space Force - Mecha Files

XB-29C PULSAR SHADOWDRONE
AI EQUIPPED BETA FIGHTER
Version 1.0 - Friday, October 24, 2003

Based on an original mecha design by Derran Tyler & Marty Bowles
RPG Stats by Derran Tyler

 

BACKGROUND

The XB-29C Pulsar is the Spacy's primary attack mecha in use exclusively on its Whirlwind and Daishi class carriers. Designed to carry heavy payloads of anti-ship missiles that can cripple even the mightest of capital vessels, the Pulsar series Beta Fighter is designed to operate in close concert with its Alpha class counterparts. Not only are the Alpha Fighters designed to escort and protect the larger Betas, but if necessary, the Alpha and Beta can dock to form the powerful Legioss assault mecha, which effectively is a mobile aerial artillery platform that is most often used in planetary operations to give ground forces dedicated air support.

The Beta project began shortly after the development of the VF-25 and VF-26 series Veritechs when the need for a heavy strike mecha was realized by the Spacy Mecha Command. The ability of the smaller Alpha class mecha to carry heavy anti-ship missiles was limited to usually one or two large missiles each, which drew a significant amount of a carrier's resources to conduct a successful raid upon a capital ship. Once the XB-29 was issued to Spacy carrier forces, a single squadron of these units with sufficient fighter cover could cripple a heavy cruiser in a matter of minutes. Several revisions were made to the initial design, most of which to internal systems that improved the fire-control systems and electronic warfare systems of the new mecha, nicknamed the "Pulsar." The XB-29 was the very first fully AI-controlled Veritech mecha deployed by the NDI, making it a pioneer not only in anti-ship operations but in a doctrine that would make the bulk of the carrier forces fully automated.

The XB-29's electronic jamming equipment, electronic countermeasures, radar location and warning systems serve as an integrated defense system for the bomber. To add to the passive defense systems, the XB-29 has two heavy pulse cannon turrets mounted in fighter mode to defend against enemy interceptors and provide general omni-directional fire support. While significantly more powerful than the pulse cannons on Alpha and Gamma series mecha, the cannons have a relatively slow rate of fire. For secondary-level defense, a special weapon used only on Spacy bombers is mounted on the XB-29. Codenamed the "Synpatic" pulse bomb, this weapon launches a carrier shell that releases hundreds of small micro-warheads that can take out scores of enemy mecha that are attacking the bomber.

Class: Unmanned Advanced Beta Fighter
Manufacturer: Phoenix Corporation (Aerospace Division)
Models: XB-29C (NDI Spacy Standard Version)
Crew: None. The Pulsar is controlled via an advanced AI system.

SPEEDS:

Jet Mode: Mach 2.0 ( 1,340 miles per hour) in an atmosphere. .45 the speed of light in space.
Jet Crusing Speed: Mach 1.12 (750.4 miles per hour) in an atmosphere. .20 the speed of light in space.
Guardian Mode: Hover stationary to Mach 1.0 (670 miles per hour) in an atmosphere. .20 the speed of light in space.
Solider Mode, Flying: Hover stationary to Mach 1 (670 miles per hour). .15 the speed of light in space.
Solider Mode, Running: 155 miles per hour
Solider Mode, Leaping: 100 ft up or across without using jet boosters with jet boosters
 

STATISTICAL DATA:

 
Fighter Guardian Battloid
Total Length : 9.7m 8.00m -
Total Depth : - - 7.35m
Total Height : 6.1m 8.5m 13.7m
Total Breadth : - - 8.5m
Total Wingspan : 19.5m 19.5m -
Total Dry Weight: 31.94 tons (metric)
 
 
 
 
PHYSICAL STRENGTH:
Can lift up to 50 metric tons in solider configuration
 
POWER PLANT:

 

WEAPON SYSTEMS:

  1. ANTI-FIGHTER PULSE CANNONS (4): An electromagnetic weapon - sends rapid pulses of exceptionally strong phased electromagnetic energy resulting in a blast that forces its way through any known shield technology and produces a dramatic shearing effect which quickly destroys the target ship's materials - named for the fact that in an atmosphere, the pulse creates an atmospheric disturbance similar to a quasi-human scream at 180 dB.
  2. MM-120D SUPER MULTI-MISSILE SYSTEM: The XB-29 Pulsar has two MM-120D systems built into each chest/shoulder area in solider mode and accessible on the right and left of the would-be cockpit in jet or guardian mode. The retractable systems raise their missile launchers from protective storage bays to fire volleys of short-ranged missiles. The two MM-120 systems can fire independently or simultaneously. Note: The MM-120D can be launched in all modes.
  3. SYNAPTIC PULSE BOMB LAUNCHER: Missile propulsion unit carrying several small intelligent "bomblets"; when distance to target is less than 100 m or when time to impact is less than 2 sec., bomblets direct missile to the most vulnerable part of the ship of those parts of the ship facing the missile; bomblets then separate from missile propulsion unit and form a sphere; inertia continues to carry bomblets in the direction of the target; the missile propulsion unit continues to advance toward the target; when the missile hits the target or 1.5 sec. after the missile should have hit the target, the bomblets explode; the spherical shape of the formation of the bomblets helps to ensure a fairly even level of damage across a sensitive area on the target; the spherical shape also ensures that the target will not be able to effectively maneuver away from the blast, thus "pinning" the target to a specific area in space.
  4. FALCON WING-SHEATH MISSILE LAUNCHERS (2): The most powerful weapons available to the strike bomber is its array of missiles, including the fearsome Tsunami space bomb, a high-yield anti-matter missile that has accounted for more ship kills than any other mecha mounted weapon in Confederate history. Other weapons include the medium-to-high yield Jackhammer II missile, a missile that is harder to shoot down but doesn't have the tremendous damage potentials of the Tsunami. The launchers have also been configured to launch the most devastating starfighter-mounted weapon available, Phoenix Arms' infamous XRM-1 Apocalpyse anti-warship warhead.

STANDARD EQUIPMENT FOR THE XB-29:

 

ADDENDUM: THE VF-SERIES FOLD BOOSTER

While the VF series mecha are capable of reaching high speeds in space, their range was effectively limited due to the simple fact that they still needed a mobile base of operations (usually Whirlwind, Sierra, or Ramses carriers). While the concept of carrier-based mecha remains an integral part of the Spacy combat strategy, the need to increase the operational range of the fleet's Veritech interjected the need for an optional fold booster upgrade that could be fitted to any current NDI mecha in service.

The booster took the form of a FAST (Fuel And Sensor Tactical) pack that could fit easily on the rear of the mecha in fighter mode. The pack was unoperational until activated by the pilot, at which time it drew energy from the mecha's internal reactor to power the fold capacitors. At which time, the fold booster's internal navigation computer downloaded jump coordinates from the nearest NDI Spacy ship, or could draw from 20 pre-determined jump points stored inside its own memory banks. The theoretical range of the fold booster is unlimited, but folds of more than 30 light-years have been deemed 'risky' at best by the NDI High Command. Like most other fold drives, the fold booster is capable of travel at 1 light-year per 6 minutes, which allows for extremely fast travel through hyperspace.

The booster can be jettisoned after the desired fold point has been reached and re-dock with the mecha after the mission has been completed. Initially, these boosters were developed solely for special forces units such as Striker, however nearly every front-line carrier and warship has enough fold boosters in inventory to outfit about 10% of their mecha with these devices if needed.